Initial IRyS review

Initial IRyS

Happy type, Tec42 distribution. There is currently no five-star partner sharing the Passive's main parameter, limiting its two-member benefit. A differently distributed group mate can activate the group outfit, but matching-parameter type pairs take development priority.

Member

No eligible five-star partner currently shares its main parameter. Differently distributed group options include Initial Kronii (33s) / Initial Baelz (25s) / Swimsuit Baelz (22s). They can meet the outfit requirement, but the Passive boosts a parameter outside their main focus.

The Active checks every 25s and lasts 11s. Its bloom1 baseline is low among five-stars with the same activation probability. It has no life or combo gate, so misses do not reduce its effect magnitude.

The Special supports Active checks during its window. Activation assistance requires Life ≥ 1000, making that condition important to its selection value.

Outfit

Promise members ≥ 2: All members All Stats +50%

All parameters +50% should be compared with unconditional +45% for condition and distribution flexibility. Once the condition is met, the effect reaches everyone; the outfit owner need not be deployed. Single-parameter outfits suit a shared stat focus, while all-parameter outfits accommodate mixed distributions. An equivalent outfit overlaps this role, so separate outfit access from further member investment.

Connect and development

Left line 3:200%→250%

Inward blue is useful from low bloom; bloom5 four-star Line3 works like a low-bloom five-star. At bloom5 it joins inward upper L4 and Surround12 among the leading choices. Center-to-yellow is also strong for solo bonus when the Board direction matches. Fill blue/yellow needs with existing lines first, then allocate by bloom stage.

Placement and substitutes by shape

Skill reference

Reference: Lv80, training4; Active bloom0→1, Special bloom0→3, Passive bloom0→4. Active baseline 16.19→19.23 excludes acceleration, overlap and chart distribution.

  • Special:Score Support / 120→145% / 10s; Skill Activation Rate / 45→55% / Life ≥ 1000
  • Passive:2 Promise members / Technique / 32→43%

View member data