Swimsuit Fuwawa review

Swimsuit Fuwawa

Pure type, Per41 distribution. A self-powered Total Power slot built around its own all-parameter boost. Pair it with a member who can buff it, and distinguish that role from a Passive that raises two teammates.

Member

There are 10 eligible five-star partners sharing its main parameter, including Initial Flare (26s) / Swimsuit Anya (19s) / Swimsuit Miko (27s). Parentheses show unaccelerated Active intervals. The card itself counts toward type/group requirements; variants of the same Holomem cannot be deployed together. Swimsuit Anya / Swimsuit Miko can return a useful parameter buff. With effects limited to two recipients, check allocation when adding more eligible members.

The Active checks every 35s and lasts 12s. Its bloom1 baseline is standard among five-stars with the same activation probability. The stronger effect needs Pure members ≥ 2; without it the low-bloom boost falls to 50%.

Its unconditional Special activation assistance supports Active checks during its window. It is easy to slot into a formation that needs activation help.

Outfit

Pure members ≥ 2: All members All Stats +30% / Pure members ≥ 2: All members Score Support 25%

This mixed outfit trades some Total Power against parameter specialists for Active score support. Use single-parameter 120–135% outfits as the starting reference and compare the mixture once Board power is developed. One card unlocks the outfit; outfit access alone does not require further bloom. Same-condition/effect examples: Initial Koyori。

Connect and development

Down line 3:220%→270%

A leading central-to-green choice, strengthening everyone regardless of deployment or vocals. Several Boards can benefit simultaneously. A bloom5 four-star Down Line3 matches a low-bloom five-star here. In yellow its group-song bonus is +2.20% to +2.70% at bloom5, ahead of Down Cross5.

Placement and substitutes by shape

Skill reference

Reference: Lv80, training4; Active bloom0→1, Special bloom0→3, Passive bloom0→4. Active baseline 18.86→22.63 excludes acceleration, overlap and chart distribution.

  • Special:Score Support / 100→120% / 12s; Skill Activation Rate / 35→40%
  • Passive:Self / All Stats / 24→32% / Pure members ≥ 2

View member data