Swimsuit Lui review

Swimsuit Lui

Happy type, Sen43 distribution. Its Passive supplements Active score support. Parameter-up Passives generally take priority at present, so choose this card when its activation assistance, outfit or Connect also fills a gap.

Member

There are 1 eligible five-star partners sharing its main parameter, including Initial Koyori (23s). Parentheses show unaccelerated Active intervals. The card itself counts toward type/group requirements; variants of the same Holomem cannot be deployed together. The narrow partner pool is a weakness.

The Active checks every 28s and lasts 9s. Its bloom1 baseline is standard among five-stars with the same activation probability. It has no life or combo gate, so misses do not reduce its effect magnitude.

The Special supports Active checks during its window. Activation assistance requires holoX members ≥ 2, making that condition important to its selection value.

Outfit

holoX members ≥ 2: All members Sense +135%

The single-parameter +135% allocation is 15 percentage points above unconditional +120%. Compare type-gated +130% and group-gated +135% alongside their usable partners. Once the condition is met, the effect reaches everyone; the outfit owner need not be deployed. Single-parameter outfits suit a shared stat focus, while all-parameter outfits accommodate mixed distributions. An equivalent outfit overlaps this role, so separate outfit access from further member investment.

Connect and development

Down cross 5:150%→200%

Use it as a Down Line3 substitute from the center toward green or in yellow for group songs. Yellow gives +1.50% at low bloom and +2.00% at bloom5, below low-bloom five-star Down Line3 (+2.20%) and bloom5 four-star (+2.15%). Allocate Down Line3 first, then fill uncovered Boards.

Placement and substitutes by shape

Skill reference

Reference: Lv80, training4; Active bloom0→1, Special bloom0→3, Passive bloom0→4. Active baseline 18.56→22.10 excludes acceleration, overlap and chart distribution.

  • Special:Score Support / 110→130% / 11s; Skill Activation Rate / 40→50% / holoX members ≥ 2
  • Passive:2 holoX members / Score Support / 9→12% / holoX members ≥ 2

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